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repowise2233admin/GameDesignOS

Commits

Every commit scored for change-risk against this repo's own history, so 'elevated' means elevated here rather than on some global curve.

Needs review

18of 54 scored

18 commits sit in this repo's top risk tercile, which is 33% of the 54scored. The cut is drawn against this codebase's own history rather than a global curve, so a quiet repo still fills its top band, and here it starts at 9.0 out of 10. What pushes a commit up is size and spread together: a large change confined to one area scores below a smaller one scattered across a dozen files.

Fix commits00%Commits whose subject reads as a bug fix rather than new work.Change diffusion2.05bitsShannon entropy of a commit's churn across its files. Zero is a single file, and every extra bit is a doubling of how widely the change spread.Review threshold9.0out of 10Score a commit has to clear to land in this repo's top tercile.

How the work changed shape

Commit categories over time, read off the subject line. Fixes carry the accent because that is the series this chart exists to show.

Consistently feature-driven across its history.

Feature59%
Fix2%
Refactor2%
Docs22%
Test2%
Chore4%
Other9%

Review-priority queue

Ranked by change-risk, highest first. Priority is a tercile of this repo's own distribution, so a quiet repo still fills its top band.

Commit review-priority queue
#CommitAuthorWhenLinesRiskTop driver
1
a7df021bIntroduce Runtime Foundation and v0.8.0 release
tg
1mo ago+6.0K -917
95%Elevated
more lines added than baseline
2
fc7d1f43v0.6.0
tg
2mo ago+3.9K -306
95%Elevated
more lines added than baseline
3
ba4e0790Add whole-book workflow and polishing tools
tg
2mo ago+2.5K -9
95%Elevated
more lines added than baseline
4
7d17d4f5Add game-concept-architect skill and strengthen visual evidence workflow
tg
2mo ago+3.1K -165
95%Elevated
more lines added than baseline
5
d96ea751Add Game Experience Analyzer skill and update READMEs
tg
2mo ago+3.2K -241
95%Elevated
more lines added than baseline
6
56cc9762v1.0.0: Project-Ready runtime and contracts
tg
1mo ago+4.5K -346
87%Elevated
more lines added than baseline
7
617a5376feat(runtime): add v0.9.0 local runtime prototype
JOE-KILL
1mo ago+2.4K -436
87%Elevated
more lines added than baseline
8
bff69e02Refresh READMEs, add banner, docs, and .gitignore
tg
2mo ago+2.9K -332
87%Elevated
more lines added than baseline
9
201b24daAdd CONTRIBUTING, LICENSE, adapters, contracts, CI
tg
2mo ago+3.5K -660
87%Elevated
more lines added than baseline
10
dc4cbfb1Add game-dissection, player-verb & alignment
tg
2mo ago+1.7K -74
80%Elevated
more lines added than baseline
11
00de8208Revamp game-experience-analyzer docs & assets
tg
2mo ago+1.7K -242
80%Elevated
more lines added than baseline
12
c5db65edAdd translator and curator skills; revamp READMEs
tg
2mo ago+1.5K -141
80%Elevated
more lines added than baseline
13
9d062996Add multilingual docs and VOI-OODA skill package
tg
2mo ago+1.1K -387
80%Elevated
more lines added than baseline
14
46297f84Add game-experience-density-optimizer skill
tg
2mo ago+814 -257
74%Elevated
more lines added than baseline
15
284e9451Rename VOI-OODA to Paranoia AI System
tg
2mo ago+741 -45
74%Elevated
more lines added than baseline
16
71065a14Add docs, templates, examples, and README updates
tg
2mo ago+611 -251
70%Elevated
more lines added than baseline
17
0057ca1dAdd VOI-OODA AI system evolver skill
tg
2mo ago+360 -0
70%Elevated
more lines added than baseline
18
067c1182Add Elliot experience density showcase
tg
2mo ago+573 -3
68%Elevated
more lines added than baseline
19
7328395dAdd ED handoff/router, density rename, and tests
tg
2mo ago+566 -41
66%Typical
more lines added than baseline
20
986b79beAdd English README and expand Chinese READMEs
tg
2mo ago+302 -50
64%Typical
more lines added than baseline
21
2662f73ddocs: add release process and changelog for v0.3.0
tg
2mo ago+210 -0
62%Typical
more lines added than baseline
22
266ea2dfPrepare v0.5.0 release and new banner
tg
2mo ago+389 -5
59%Typical
more lines added than baseline
23
881ec361Add VOI-OODA evolver skill and docs
tg
2mo ago+223 -182
59%Typical
more lines added than baseline
24
309f9b0bAdd v1 hero and update READMEs for v1.0.0
tg
1mo ago+212 -37
56%Typical
more lines added than baseline
25
99d7c38eAdd experience density optimizer skill entrypoint
JOE-KILL
2mo ago+138 -0
56%Typical
more lines added than baseline
26
b78aae0dAdd game-experience-density-optimizer and docs
tg
2mo ago+140 -35
53%Typical
more lines added than baseline
27
88a33878Add experience density optimizer README
JOE-KILL
2mo ago+114 -0
51%Typical
more lines added than baseline
28
3bc4f22eAdd Easy Start guide and install steps
tg
2mo ago+108 -9
47%Typical
more lines added than baseline
29
8b411318Rebrand README to ParanoiaSkills catalog
tg
2mo ago+120 -166
47%Typical
more lines added than baseline
30
467f25f7rebrand project as Paranoia Skill and add release-ready README
JOE-KILL
2mo ago+114 -5
47%Typical
more lines added than baseline
31
e2bd6bd5Add weekly ED experiment plan template
JOE-KILL
2mo ago+91 -0
44%Typical
more lines added than baseline
32
dd71cb30chore(release): prepare v0.9.0
tg
1mo ago+132 -80
42%Typical
more lines added than baseline
33
6c20bad4Rebrand to GameDesignOS, add v0.7.0 banner
tg
1mo ago+141 -77
38%Typical
more lines added than baseline
34
522c0e37Add experience density formula reference
JOE-KILL
2mo ago+78 -0
38%Typical
more lines added than baseline
35
c61287e2Add EPM framework reference
JOE-KILL
2mo ago+81 -0
38%Typical
more lines added than baseline
36
2a82425eAdd telemetry metric dictionary
JOE-KILL
2mo ago+73 -0
33%Typical
more lines added than baseline
37
059126f0Add EPM lever playbook
JOE-KILL
2mo ago+73 -0
33%Typical
more lines added than baseline
38
fd793aecAdd experience density diagnosis workflow
JOE-KILL
2mo ago+71 -0
30%Below typical
more lines added than baseline
39
a9d7dd1fAdd game analyzer demo and preview release notes
tg
2mo ago+94 -3
30%Below typical
more lines added than baseline
40
45f7fb17Add weekly EPM experiment SOP
JOE-KILL
2mo ago+66 -0
26%Below typical
more lines added than baseline
41
f0fd968dCreate README.md
JOE-KILL
2mo ago+61 -0
26%Below typical
more lines added than baseline
42
00388b3cRebrand ParanoiaSkills to GameDesignOS
tg
1mo ago+84 -36
21%Below typical
more lines added than baseline
43
5e67a1f8chore(release): prepare v0.6.1
tg
2mo ago+66 -8
21%Below typical
more lines added than baseline
44
58dc6363Add retention risk gates reference
JOE-KILL
2mo ago+58 -0
21%Below typical
more lines added than baseline
45
92f9904fRebrand to GameDesignOS and update showcase
tg
1mo ago+115 -88
17%Below typical
more lines added than baseline
46
0d4d389eAdd interaction prediction lens
JOE-KILL
2mo ago+54 -0
17%Below typical
more lines added than baseline
47
b65815e6Add EPM experiment intake template
JOE-KILL
2mo ago+52 -0
13%Below typical
more lines added than baseline
48
85b7970bAdd YAML fallback parsers when PyYAML missing
tg
2mo ago+49 -5
13%Below typical
more lines added than baseline
49
0d715069Add skill package conventions & session rules
tg
2mo ago+42 -54
10%Below typical
more lines added than baseline
50
a8d6d95dAdd skill behavior regression gate and samples
tg
2mo ago+39 -2
8%Below typical
more lines added than baseline
  • a7df021bIntroduce Runtime Foundation and v0.8.0 release
    Author
    tg
    When
    1mo ago
    Lines
    +6.0K -917
    Risk
    95%Elevated
  • fc7d1f43v0.6.0
    Author
    tg
    When
    2mo ago
    Lines
    +3.9K -306
    Risk
    95%Elevated
  • ba4e0790Add whole-book workflow and polishing tools
    Author
    tg
    When
    2mo ago
    Lines
    +2.5K -9
    Risk
    95%Elevated
  • 7d17d4f5Add game-concept-architect skill and strengthen visual evidence workflow
    Author
    tg
    When
    2mo ago
    Lines
    +3.1K -165
    Risk
    95%Elevated
  • d96ea751Add Game Experience Analyzer skill and update READMEs
    Author
    tg
    When
    2mo ago
    Lines
    +3.2K -241
    Risk
    95%Elevated
  • 56cc9762v1.0.0: Project-Ready runtime and contracts
    Author
    tg
    When
    1mo ago
    Lines
    +4.5K -346
    Risk
    87%Elevated
  • 617a5376feat(runtime): add v0.9.0 local runtime prototype
    Author
    JOE-KILL
    When
    1mo ago
    Lines
    +2.4K -436
    Risk
    87%Elevated
  • bff69e02Refresh READMEs, add banner, docs, and .gitignore
    Author
    tg
    When
    2mo ago
    Lines
    +2.9K -332
    Risk
    87%Elevated
  • 201b24daAdd CONTRIBUTING, LICENSE, adapters, contracts, CI
    Author
    tg
    When
    2mo ago
    Lines
    +3.5K -660
    Risk
    87%Elevated
  • dc4cbfb1Add game-dissection, player-verb & alignment
    Author
    tg
    When
    2mo ago
    Lines
    +1.7K -74
    Risk
    80%Elevated
  • 00de8208Revamp game-experience-analyzer docs & assets
    Author
    tg
    When
    2mo ago
    Lines
    +1.7K -242
    Risk
    80%Elevated
  • c5db65edAdd translator and curator skills; revamp READMEs
    Author
    tg
    When
    2mo ago
    Lines
    +1.5K -141
    Risk
    80%Elevated
  • 9d062996Add multilingual docs and VOI-OODA skill package
    Author
    tg
    When
    2mo ago
    Lines
    +1.1K -387
    Risk
    80%Elevated
  • 46297f84Add game-experience-density-optimizer skill
    Author
    tg
    When
    2mo ago
    Lines
    +814 -257
    Risk
    74%Elevated
  • 284e9451Rename VOI-OODA to Paranoia AI System
    Author
    tg
    When
    2mo ago
    Lines
    +741 -45
    Risk
    74%Elevated
  • 71065a14Add docs, templates, examples, and README updates
    Author
    tg
    When
    2mo ago
    Lines
    +611 -251
    Risk
    70%Elevated
  • 0057ca1dAdd VOI-OODA AI system evolver skill
    Author
    tg
    When
    2mo ago
    Lines
    +360 -0
    Risk
    70%Elevated
  • 067c1182Add Elliot experience density showcase
    Author
    tg
    When
    2mo ago
    Lines
    +573 -3
    Risk
    68%Elevated
  • 7328395dAdd ED handoff/router, density rename, and tests
    Author
    tg
    When
    2mo ago
    Lines
    +566 -41
    Risk
    66%Typical
  • 986b79beAdd English README and expand Chinese READMEs
    Author
    tg
    When
    2mo ago
    Lines
    +302 -50
    Risk
    64%Typical
  • 2662f73ddocs: add release process and changelog for v0.3.0
    Author
    tg
    When
    2mo ago
    Lines
    +210 -0
    Risk
    62%Typical
  • 266ea2dfPrepare v0.5.0 release and new banner
    Author
    tg
    When
    2mo ago
    Lines
    +389 -5
    Risk
    59%Typical
  • 881ec361Add VOI-OODA evolver skill and docs
    Author
    tg
    When
    2mo ago
    Lines
    +223 -182
    Risk
    59%Typical
  • 309f9b0bAdd v1 hero and update READMEs for v1.0.0
    Author
    tg
    When
    1mo ago
    Lines
    +212 -37
    Risk
    56%Typical
  • 99d7c38eAdd experience density optimizer skill entrypoint
    Author
    JOE-KILL
    When
    2mo ago
    Lines
    +138 -0
    Risk
    56%Typical
  • b78aae0dAdd game-experience-density-optimizer and docs
    Author
    tg
    When
    2mo ago
    Lines
    +140 -35
    Risk
    53%Typical
  • 88a33878Add experience density optimizer README
    Author
    JOE-KILL
    When
    2mo ago
    Lines
    +114 -0
    Risk
    51%Typical
  • 3bc4f22eAdd Easy Start guide and install steps
    Author
    tg
    When
    2mo ago
    Lines
    +108 -9
    Risk
    47%Typical
  • 8b411318Rebrand README to ParanoiaSkills catalog
    Author
    tg
    When
    2mo ago
    Lines
    +120 -166
    Risk
    47%Typical
  • 467f25f7rebrand project as Paranoia Skill and add release-ready README
    Author
    JOE-KILL
    When
    2mo ago
    Lines
    +114 -5
    Risk
    47%Typical
  • e2bd6bd5Add weekly ED experiment plan template
    Author
    JOE-KILL
    When
    2mo ago
    Lines
    +91 -0
    Risk
    44%Typical
  • dd71cb30chore(release): prepare v0.9.0
    Author
    tg
    When
    1mo ago
    Lines
    +132 -80
    Risk
    42%Typical
  • 6c20bad4Rebrand to GameDesignOS, add v0.7.0 banner
    Author
    tg
    When
    1mo ago
    Lines
    +141 -77
    Risk
    38%Typical
  • 522c0e37Add experience density formula reference
    Author
    JOE-KILL
    When
    2mo ago
    Lines
    +78 -0
    Risk
    38%Typical
  • c61287e2Add EPM framework reference
    Author
    JOE-KILL
    When
    2mo ago
    Lines
    +81 -0
    Risk
    38%Typical
  • 2a82425eAdd telemetry metric dictionary
    Author
    JOE-KILL
    When
    2mo ago
    Lines
    +73 -0
    Risk
    33%Typical
  • 059126f0Add EPM lever playbook
    Author
    JOE-KILL
    When
    2mo ago
    Lines
    +73 -0
    Risk
    33%Typical
  • fd793aecAdd experience density diagnosis workflow
    Author
    JOE-KILL
    When
    2mo ago
    Lines
    +71 -0
    Risk
    30%Below typical
  • a9d7dd1fAdd game analyzer demo and preview release notes
    Author
    tg
    When
    2mo ago
    Lines
    +94 -3
    Risk
    30%Below typical
  • 45f7fb17Add weekly EPM experiment SOP
    Author
    JOE-KILL
    When
    2mo ago
    Lines
    +66 -0
    Risk
    26%Below typical
  • f0fd968dCreate README.md
    Author
    JOE-KILL
    When
    2mo ago
    Lines
    +61 -0
    Risk
    26%Below typical
  • 00388b3cRebrand ParanoiaSkills to GameDesignOS
    Author
    tg
    When
    1mo ago
    Lines
    +84 -36
    Risk
    21%Below typical
  • 5e67a1f8chore(release): prepare v0.6.1
    Author
    tg
    When
    2mo ago
    Lines
    +66 -8
    Risk
    21%Below typical
  • 58dc6363Add retention risk gates reference
    Author
    JOE-KILL
    When
    2mo ago
    Lines
    +58 -0
    Risk
    21%Below typical
  • 92f9904fRebrand to GameDesignOS and update showcase
    Author
    tg
    When
    1mo ago
    Lines
    +115 -88
    Risk
    17%Below typical
  • 0d4d389eAdd interaction prediction lens
    Author
    JOE-KILL
    When
    2mo ago
    Lines
    +54 -0
    Risk
    17%Below typical
  • b65815e6Add EPM experiment intake template
    Author
    JOE-KILL
    When
    2mo ago
    Lines
    +52 -0
    Risk
    13%Below typical
  • 85b7970bAdd YAML fallback parsers when PyYAML missing
    Author
    tg
    When
    2mo ago
    Lines
    +49 -5
    Risk
    13%Below typical
  • 0d715069Add skill package conventions & session rules
    Author
    tg
    When
    2mo ago
    Lines
    +42 -54
    Risk
    10%Below typical
  • a8d6d95dAdd skill behavior regression gate and samples
    Author
    tg
    When
    2mo ago
    Lines
    +39 -2
    Risk
    8%Below typical
Showing 50 of 54 commits

How the score behaves here

Change risk →

Two views of the same model: where the cuts fall, and what commit shape lands you above them.

Score distribution

Every scored commit, binned on the raw 0 to 10 score rather than the percentile. Percentile ranks are uniform by construction, so that axis has no shape to draw. The dashed lines are the tercile cuts behind each row's priority pill.

013typical ↑↑ elevated0.05.010.0Change-risk score →
Below typical
Typical
Elevated

Size against diffusion

The 54 most recent commits, on their own recency sample rather than the feed above: that defaults to risk-sorted, so reusing it would plot only the top tercile and call it the spread. Big and scattered is what the model penalises. Click a dot to open it.

1101001,000Lines changed (log) →0.05.7Diffusion →
Below typical17
Typical19
Elevated18

Commit history for 2233admin/GameDesignOS

Repowise tracks change history across 26 files in 2233admin/GameDesignOS. In the last 90 days 26 files were touched, 49 times in total, most often validate_repo.py. Every commit is scored for change risk from its size, spread and the history of the files it touches.