Every commit scored for change-risk against this repo's own history, so 'elevated' means elevated here rather than on some global curve.
Needs review
18 commits sit in this repo's top risk tercile, which is 33% of the 54scored. The cut is drawn against this codebase's own history rather than a global curve, so a quiet repo still fills its top band, and here it starts at 9.0 out of 10. What pushes a commit up is size and spread together: a large change confined to one area scores below a smaller one scattered across a dozen files.
Commit categories over time, read off the subject line. Fixes carry the accent because that is the series this chart exists to show.
Consistently feature-driven across its history.
Ranked by change-risk, highest first. Priority is a tercile of this repo's own distribution, so a quiet repo still fills its top band.
| # | Commit | Author | When | Lines | Risk | Top driver |
|---|---|---|---|---|---|---|
| 1 | a7df021bIntroduce Runtime Foundation and v0.8.0 release | tg | 1mo ago | +6.0K -917 | 95%Elevated | more lines added than baseline |
| 2 | fc7d1f43v0.6.0 | tg | 2mo ago | +3.9K -306 | 95%Elevated | more lines added than baseline |
| 3 | ba4e0790Add whole-book workflow and polishing tools | tg | 2mo ago | +2.5K -9 | 95%Elevated | more lines added than baseline |
| 4 | 7d17d4f5Add game-concept-architect skill and strengthen visual evidence workflow | tg | 2mo ago | +3.1K -165 | 95%Elevated | more lines added than baseline |
| 5 | d96ea751Add Game Experience Analyzer skill and update READMEs | tg | 2mo ago | +3.2K -241 | 95%Elevated | more lines added than baseline |
| 6 | 56cc9762v1.0.0: Project-Ready runtime and contracts | tg | 1mo ago | +4.5K -346 | 87%Elevated | more lines added than baseline |
| 7 | 617a5376feat(runtime): add v0.9.0 local runtime prototype | JOE-KILL | 1mo ago | +2.4K -436 | 87%Elevated | more lines added than baseline |
| 8 | bff69e02Refresh READMEs, add banner, docs, and .gitignore | tg | 2mo ago | +2.9K -332 | 87%Elevated | more lines added than baseline |
| 9 | 201b24daAdd CONTRIBUTING, LICENSE, adapters, contracts, CI | tg | 2mo ago | +3.5K -660 | 87%Elevated | more lines added than baseline |
| 10 | dc4cbfb1Add game-dissection, player-verb & alignment | tg | 2mo ago | +1.7K -74 | 80%Elevated | more lines added than baseline |
| 11 | 00de8208Revamp game-experience-analyzer docs & assets | tg | 2mo ago | +1.7K -242 | 80%Elevated | more lines added than baseline |
| 12 | c5db65edAdd translator and curator skills; revamp READMEs | tg | 2mo ago | +1.5K -141 | 80%Elevated | more lines added than baseline |
| 13 | 9d062996Add multilingual docs and VOI-OODA skill package | tg | 2mo ago | +1.1K -387 | 80%Elevated | more lines added than baseline |
| 14 | 46297f84Add game-experience-density-optimizer skill | tg | 2mo ago | +814 -257 | 74%Elevated | more lines added than baseline |
| 15 | 284e9451Rename VOI-OODA to Paranoia AI System | tg | 2mo ago | +741 -45 | 74%Elevated | more lines added than baseline |
| 16 | 71065a14Add docs, templates, examples, and README updates | tg | 2mo ago | +611 -251 | 70%Elevated | more lines added than baseline |
| 17 | 0057ca1dAdd VOI-OODA AI system evolver skill | tg | 2mo ago | +360 -0 | 70%Elevated | more lines added than baseline |
| 18 | 067c1182Add Elliot experience density showcase | tg | 2mo ago | +573 -3 | 68%Elevated | more lines added than baseline |
| 19 | 7328395dAdd ED handoff/router, density rename, and tests | tg | 2mo ago | +566 -41 | 66%Typical | more lines added than baseline |
| 20 | 986b79beAdd English README and expand Chinese READMEs | tg | 2mo ago | +302 -50 | 64%Typical | more lines added than baseline |
| 21 | 2662f73ddocs: add release process and changelog for v0.3.0 | tg | 2mo ago | +210 -0 | 62%Typical | more lines added than baseline |
| 22 | 266ea2dfPrepare v0.5.0 release and new banner | tg | 2mo ago | +389 -5 | 59%Typical | more lines added than baseline |
| 23 | 881ec361Add VOI-OODA evolver skill and docs | tg | 2mo ago | +223 -182 | 59%Typical | more lines added than baseline |
| 24 | 309f9b0bAdd v1 hero and update READMEs for v1.0.0 | tg | 1mo ago | +212 -37 | 56%Typical | more lines added than baseline |
| 25 | 99d7c38eAdd experience density optimizer skill entrypoint | JOE-KILL | 2mo ago | +138 -0 | 56%Typical | more lines added than baseline |
| 26 | b78aae0dAdd game-experience-density-optimizer and docs | tg | 2mo ago | +140 -35 | 53%Typical | more lines added than baseline |
| 27 | 88a33878Add experience density optimizer README | JOE-KILL | 2mo ago | +114 -0 | 51%Typical | more lines added than baseline |
| 28 | 3bc4f22eAdd Easy Start guide and install steps | tg | 2mo ago | +108 -9 | 47%Typical | more lines added than baseline |
| 29 | 8b411318Rebrand README to ParanoiaSkills catalog | tg | 2mo ago | +120 -166 | 47%Typical | more lines added than baseline |
| 30 | 467f25f7rebrand project as Paranoia Skill and add release-ready README | JOE-KILL | 2mo ago | +114 -5 | 47%Typical | more lines added than baseline |
| 31 | e2bd6bd5Add weekly ED experiment plan template | JOE-KILL | 2mo ago | +91 -0 | 44%Typical | more lines added than baseline |
| 32 | dd71cb30chore(release): prepare v0.9.0 | tg | 1mo ago | +132 -80 | 42%Typical | more lines added than baseline |
| 33 | 6c20bad4Rebrand to GameDesignOS, add v0.7.0 banner | tg | 1mo ago | +141 -77 | 38%Typical | more lines added than baseline |
| 34 | 522c0e37Add experience density formula reference | JOE-KILL | 2mo ago | +78 -0 | 38%Typical | more lines added than baseline |
| 35 | c61287e2Add EPM framework reference | JOE-KILL | 2mo ago | +81 -0 | 38%Typical | more lines added than baseline |
| 36 | 2a82425eAdd telemetry metric dictionary | JOE-KILL | 2mo ago | +73 -0 | 33%Typical | more lines added than baseline |
| 37 | 059126f0Add EPM lever playbook | JOE-KILL | 2mo ago | +73 -0 | 33%Typical | more lines added than baseline |
| 38 | fd793aecAdd experience density diagnosis workflow | JOE-KILL | 2mo ago | +71 -0 | 30%Below typical | more lines added than baseline |
| 39 | a9d7dd1fAdd game analyzer demo and preview release notes | tg | 2mo ago | +94 -3 | 30%Below typical | more lines added than baseline |
| 40 | 45f7fb17Add weekly EPM experiment SOP | JOE-KILL | 2mo ago | +66 -0 | 26%Below typical | more lines added than baseline |
| 41 | f0fd968dCreate README.md | JOE-KILL | 2mo ago | +61 -0 | 26%Below typical | more lines added than baseline |
| 42 | 00388b3cRebrand ParanoiaSkills to GameDesignOS | tg | 1mo ago | +84 -36 | 21%Below typical | more lines added than baseline |
| 43 | 5e67a1f8chore(release): prepare v0.6.1 | tg | 2mo ago | +66 -8 | 21%Below typical | more lines added than baseline |
| 44 | 58dc6363Add retention risk gates reference | JOE-KILL | 2mo ago | +58 -0 | 21%Below typical | more lines added than baseline |
| 45 | 92f9904fRebrand to GameDesignOS and update showcase | tg | 1mo ago | +115 -88 | 17%Below typical | more lines added than baseline |
| 46 | 0d4d389eAdd interaction prediction lens | JOE-KILL | 2mo ago | +54 -0 | 17%Below typical | more lines added than baseline |
| 47 | b65815e6Add EPM experiment intake template | JOE-KILL | 2mo ago | +52 -0 | 13%Below typical | more lines added than baseline |
| 48 | 85b7970bAdd YAML fallback parsers when PyYAML missing | tg | 2mo ago | +49 -5 | 13%Below typical | more lines added than baseline |
| 49 | 0d715069Add skill package conventions & session rules | tg | 2mo ago | +42 -54 | 10%Below typical | more lines added than baseline |
| 50 | a8d6d95dAdd skill behavior regression gate and samples | tg | 2mo ago | +39 -2 | 8%Below typical | more lines added than baseline |
Two views of the same model: where the cuts fall, and what commit shape lands you above them.
Every scored commit, binned on the raw 0 to 10 score rather than the percentile. Percentile ranks are uniform by construction, so that axis has no shape to draw. The dashed lines are the tercile cuts behind each row's priority pill.
The 54 most recent commits, on their own recency sample rather than the feed above: that defaults to risk-sorted, so reusing it would plot only the top tercile and call it the spread. Big and scattered is what the model penalises. Click a dot to open it.
Repowise tracks change history across 26 files in 2233admin/GameDesignOS. In the last 90 days 26 files were touched, 49 times in total, most often validate_repo.py. Every commit is scored for change risk from its size, spread and the history of the files it touches.