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repowiseDimitroffVodka/crows_playtest

Commits

Every commit scored for change-risk against this repo's own history, so 'elevated' means elevated here rather than on some global curve.

Needs review

18of 54 scored

18 commits sit in this repo's top risk tercile, which is 33% of the 54scored. The cut is drawn against this codebase's own history rather than a global curve, so a quiet repo still fills its top band, and here it starts at 8.6 out of 10. What pushes a commit up is size and spread together: a large change confined to one area scores below a smaller one scattered across a dozen files.

Fix commits815%Commits whose subject reads as a bug fix rather than new work.Written by an agent1731%Read from commit trailers, so it counts what was declared.Change diffusion1.51bitsShannon entropy of a commit's churn across its files. Zero is a single file, and every extra bit is a doubling of how widely the change spread.Review threshold8.6out of 10Score a commit has to clear to land in this repo's top tercile.

How the work changed shape

Commit categories over time, read off the subject line. Fixes carry the accent because that is the series this chart exists to show.

How this repo's commit mix shifts over time.

Feature50%
Fix15%
Refactor4%
Docs2%
Test4%
Chore4%
Other22%
32%of indexed commits are agent-attributed(17 of 54)
claude (17)

Review-priority queue

Ranked by change-risk, highest first. Priority is a tercile of this repo's own distribution, so a quiet repo still fills its top band.

Commit review-priority queue
#CommitAuthorWhenLinesRiskTop driver
1
99aefb1cv0.1.1: bundle the full MCDM playtest packet as repo reference
dimitclaudeassisted
2mo ago+15.1K -2
98%Elevated
more lines added than baseline
2
600310c2feat: full content transcription from playtest PDFs (437 docs across 11 packs)
dimit
2mo ago+7.6K -40
98%Elevated
more lines added than baseline
3
c1ce3d16Add M1 (playable MVP) implementation plan + task persistence
dimit
2mo ago+2.0K -0
95%Elevated
more lines added than baseline
4
60812480fix: apply 16 cross-validation fixes (spellbook tiers, consumable bands, loot expiry, trait names)
dimit
2mo ago+1.1K -27
94%Elevated
more lines added than baseline
5
bc7e1fc5feat(ui): crow sheet redesigned to match official paper sheet
dimit
2mo ago+802 -88
92%Elevated
more lines added than baseline
6
1afa887bCluster 15: Monster sheet redesign — rulebook-style stat block
dimitclaudeassisted
2mo ago+553 -27
90%Elevated
more lines added than baseline
7
8e029f65Cluster 10: Crypt boons — 10-boon institution w/ mechanical hooks
dimitclaudeassisted
2mo ago+564 -9
88%Elevated
more lines added than baseline
8
8359cf45Cluster 11: Village system — Prosperity/cycle/institutions/events
dimitclaudeassisted
2mo ago+494 -1
86%Elevated
more lines added than baseline
9
b1479f2dCluster 12: Crafting projects + Identify Item magic test
dimitclaudeassisted
2mo ago+410 -15
83%Elevated
more lines added than baseline
10
7195319ffeat(advancement): audit #5 — XP/TXP tracking + trait-tree purchase UI
dimit
2mo ago+358 -4
83%Elevated
more lines added than baseline
11
09395f55Cluster 14: Character creator wizard
dimitclaudeassisted
2mo ago+458 -1
79%Elevated
more lines added than baseline
12
67969edeCluster 9: Miasma — environmental per-day resist + Effects table
dimitclaudeassisted
2mo ago+386 -4
79%Elevated
more lines added than baseline
13
7866e5a2feat: 8 item DataModels registered
dimit
2mo ago+193 -0
79%Elevated
more lines added than baseline
14
75498d8cfeat(time): audit #4 — Dungeon Turn + Rest tracker
dimit
2mo ago+315 -3
75%Elevated
more lines added than baseline
15
dcb61c81feat(magic): audit #3 — spellcasting + UD-on-cast + Chaos Count + Backlash
dimit
2mo ago+267 -2
73%Elevated
more lines added than baseline
16
976fc14cFix(css): dark-mode legibility for wizard + downtime panels + chat cards
dimitclaudeassisted
2mo ago+184 -6
69%Elevated
more lines added than baseline
17
8571c05eCluster 8: Rest sub-workflows (Identify/Prepare/Craft/Harvest)
dimitclaudeassisted
2mo ago+277 -19
69%Elevated
more lines added than baseline
18
0cf1cb11feat(combat): audit #2 Pass 1 — damage pipeline + boned/blessed auto-mod
dimit
2mo ago+226 -6
69%Elevated
more lines added than baseline
19
0159299cPolish Batch A: /harden + /adapt — accessibility + responsive
dimitclaudeassisted
2mo ago+198 -72
65%Typical
more lines added than baseline
20
7865ff7dAdd MCDM Crows Foundry system design spec (M1 target)
dimit
2mo ago+189 -0
65%Typical
more lines added than baseline
21
8bb05302feat: ApplicationV2 item sheets for all 8 types
dimit
2mo ago+147 -0
62%Typical
more lines added than baseline
22
603cb0d0feat(advancement): bonus-spending UI + char-table fix (cluster 7)
dimit
2mo ago+191 -9
60%Typical
more lines added than baseline
23
e31ba950feat: crow PC sheet (header, manual tabs, skill rolls, slot grid)
dimit
2mo ago+156 -0
58%Typical
more lines added than baseline
24
fef429d0feat: crow + monster DataModels with derived AD
dimit
2mo ago+100 -0
56%Typical
more lines added than baseline
25
6207f095feat: compendium pipeline + starter seed content
dimitclaudeassisted
2mo ago+123 -3
55%Typical
more lines added than baseline
26
efb220bafeat(creation): background starting-trait auto-bind + type-correct equipment (cluster 3)
dimit
2mo ago+88 -4
53%Typical
more lines added than baseline
27
668cab20Polish Batch B: /normalize + /clarify + /optimize
dimitclaudeassisted
2mo ago+107 -38
49%Typical
more lines added than baseline
28
28140022Cluster 13: Dedicated Downtime tab on the Crow sheet
dimitclaudeassisted
2mo ago+119 -50
49%Typical
more lines added than baseline
29
0affa19ffeat(combat): PC weapon attack workflow (cluster 6)
dimit
2mo ago+121 -3
49%Typical
more lines added than baseline
30
0e807788feat: config enums + physical-item/usage-die schema mixins
dimit
2mo ago+62 -0
45%Typical
more lines added than baseline
31
e52a7f18Prep for public release — README, LICENSE, manifest URLs, ship built packs
dimitclaudeassisted
2mo ago+156 -3.2K
44%Typical
more lines added than baseline
32
e95b6095Polish Batch C: /quieter + /extract + /polish
dimitclaudeassisted
2mo ago+81 -8
41%Typical
more lines added than baseline
33
0cdc83e7ui: restack Main tab — Skills horizontal (3 cols: General/Spellcasting/Weapon) above full-width Perks panel
dimit
2mo ago+62 -59
41%Typical
more lines added than baseline
34
95bcd3ebfeat(combat): multi-armor selection dialog on applyDamage (cluster 4)
dimit
2mo ago+54 -3
37%Typical
more lines added than baseline
35
350045f5feat(magic): chaos tracker UX — whisper on change + GM dialog (cluster 2)
dimit
2mo ago+67 -4
37%Typical
more lines added than baseline
36
68afc00cfeat: monster sheet with clickable attacks
dimit
2mo ago+58 -0
34%Typical
more lines added than baseline
37
878386d3feat: slot occupancy + usage-die roller
dimit
2mo ago+43 -0
31%Below typical
more lines added than baseline
38
e9b90f0ffeat: 2d10 tier roll pipeline + chat card
dimit
2mo ago+53 -0
31%Below typical
more lines added than baseline
39
a8bae38efeat(combat): AE<->conditions sync + movement enforcement (cluster 1)
dimit
2mo ago+60 -3
29%Below typical
more lines added than baseline
40
9a371dcafeat(combat): audit #2 Pass 2 — condition mechanics + piercing + armor priority
dimit
2mo ago+60 -9
27%Below typical
more lines added than baseline
41
eef26cd1feat: crows system skeleton + manifest
dimit
2mo ago+47 -0
25%Below typical
more lines added than baseline
42
748a5034feat: background creation helper + sheet drop
dimit
2mo ago+30 -1
23%Below typical
more lines added than baseline
43
adb44fcafix: add _id and _key to seed YAMLs (fvtt-cli skips docs without _key)
dimit
2mo ago+28 -2
21%Below typical
more lines added than baseline
44
a3aa984eui: General skills as 4x6 sub-grid so all 22 fit at the same 6-row depth as Spellcasting/Weapon (no scroll, tighter)
dimit
2mo ago+26 -23
19%Below typical
more lines added than baseline
45
9854b660fix(ui): make skill columns independently scrollable so General fits
dimit
2mo ago+23 -3
18%Below typical
more lines added than baseline
46
22139c3dfeat(combat): target-aware attack bonuses (cluster 5)
dimit
2mo ago+29 -1
16%Below typical
more lines added than baseline
47
64c5eb4bv0.1.2: drop bundled PDFs/markdown; link to MCDM Patreon source
dimitclaudeassisted
2mo ago+33 -15.1K
14%Below typical
more lines added than baseline
48
0089131ffeat: register Crows status effects
dimit
2mo ago+15 -0
12%Below typical
more lines added than baseline
49
2b7a137ffix(ui): tab clicks (rename action tab->switchTab; data-action='tab' is ApplicationV2 reserved), force-visible General skills scrollbar, add +1/+2 affordance hint under Skills header
dimit
2mo ago+21 -4
10%Below typical
more lines added than baseline
50
e1f8d5bbfix(build): aggregate 'pack' script — include all 11 packs (was missing consumables/ammunition/loot), drop -t flag that was mistyping monsters/rules. Add per-pack scripts for the 3 missing packs.
dimit
2mo ago+12 -9
8%Below typical
more focused than baseline
  • 99aefb1cv0.1.1: bundle the full MCDM playtest packet as repo reference
    Author
    dimit
    When
    2mo ago
    Lines
    +15.1K -2
    Risk
    98%Elevated
  • 600310c2feat: full content transcription from playtest PDFs (437 docs across 11 packs)
    Author
    dimit
    When
    2mo ago
    Lines
    +7.6K -40
    Risk
    98%Elevated
  • c1ce3d16Add M1 (playable MVP) implementation plan + task persistence
    Author
    dimit
    When
    2mo ago
    Lines
    +2.0K -0
    Risk
    95%Elevated
  • 60812480fix: apply 16 cross-validation fixes (spellbook tiers, consumable bands, loot expiry, trait names)
    Author
    dimit
    When
    2mo ago
    Lines
    +1.1K -27
    Risk
    94%Elevated
  • bc7e1fc5feat(ui): crow sheet redesigned to match official paper sheet
    Author
    dimit
    When
    2mo ago
    Lines
    +802 -88
    Risk
    92%Elevated
  • 1afa887bCluster 15: Monster sheet redesign — rulebook-style stat block
    Author
    dimit
    When
    2mo ago
    Lines
    +553 -27
    Risk
    90%Elevated
  • 8e029f65Cluster 10: Crypt boons — 10-boon institution w/ mechanical hooks
    Author
    dimit
    When
    2mo ago
    Lines
    +564 -9
    Risk
    88%Elevated
  • 8359cf45Cluster 11: Village system — Prosperity/cycle/institutions/events
    Author
    dimit
    When
    2mo ago
    Lines
    +494 -1
    Risk
    86%Elevated
  • b1479f2dCluster 12: Crafting projects + Identify Item magic test
    Author
    dimit
    When
    2mo ago
    Lines
    +410 -15
    Risk
    83%Elevated
  • 7195319ffeat(advancement): audit #5 — XP/TXP tracking + trait-tree purchase UI
    Author
    dimit
    When
    2mo ago
    Lines
    +358 -4
    Risk
    83%Elevated
  • 09395f55Cluster 14: Character creator wizard
    Author
    dimit
    When
    2mo ago
    Lines
    +458 -1
    Risk
    79%Elevated
  • 67969edeCluster 9: Miasma — environmental per-day resist + Effects table
    Author
    dimit
    When
    2mo ago
    Lines
    +386 -4
    Risk
    79%Elevated
  • 7866e5a2feat: 8 item DataModels registered
    Author
    dimit
    When
    2mo ago
    Lines
    +193 -0
    Risk
    79%Elevated
  • 75498d8cfeat(time): audit #4 — Dungeon Turn + Rest tracker
    Author
    dimit
    When
    2mo ago
    Lines
    +315 -3
    Risk
    75%Elevated
  • dcb61c81feat(magic): audit #3 — spellcasting + UD-on-cast + Chaos Count + Backlash
    Author
    dimit
    When
    2mo ago
    Lines
    +267 -2
    Risk
    73%Elevated
  • 976fc14cFix(css): dark-mode legibility for wizard + downtime panels + chat cards
    Author
    dimit
    When
    2mo ago
    Lines
    +184 -6
    Risk
    69%Elevated
  • 8571c05eCluster 8: Rest sub-workflows (Identify/Prepare/Craft/Harvest)
    Author
    dimit
    When
    2mo ago
    Lines
    +277 -19
    Risk
    69%Elevated
  • 0cf1cb11feat(combat): audit #2 Pass 1 — damage pipeline + boned/blessed auto-mod
    Author
    dimit
    When
    2mo ago
    Lines
    +226 -6
    Risk
    69%Elevated
  • 0159299cPolish Batch A: /harden + /adapt — accessibility + responsive
    Author
    dimit
    When
    2mo ago
    Lines
    +198 -72
    Risk
    65%Typical
  • 7865ff7dAdd MCDM Crows Foundry system design spec (M1 target)
    Author
    dimit
    When
    2mo ago
    Lines
    +189 -0
    Risk
    65%Typical
  • 8bb05302feat: ApplicationV2 item sheets for all 8 types
    Author
    dimit
    When
    2mo ago
    Lines
    +147 -0
    Risk
    62%Typical
  • 603cb0d0feat(advancement): bonus-spending UI + char-table fix (cluster 7)
    Author
    dimit
    When
    2mo ago
    Lines
    +191 -9
    Risk
    60%Typical
  • e31ba950feat: crow PC sheet (header, manual tabs, skill rolls, slot grid)
    Author
    dimit
    When
    2mo ago
    Lines
    +156 -0
    Risk
    58%Typical
  • fef429d0feat: crow + monster DataModels with derived AD
    Author
    dimit
    When
    2mo ago
    Lines
    +100 -0
    Risk
    56%Typical
  • 6207f095feat: compendium pipeline + starter seed content
    Author
    dimit
    When
    2mo ago
    Lines
    +123 -3
    Risk
    55%Typical
  • efb220bafeat(creation): background starting-trait auto-bind + type-correct equipment (cluster 3)
    Author
    dimit
    When
    2mo ago
    Lines
    +88 -4
    Risk
    53%Typical
  • 668cab20Polish Batch B: /normalize + /clarify + /optimize
    Author
    dimit
    When
    2mo ago
    Lines
    +107 -38
    Risk
    49%Typical
  • 28140022Cluster 13: Dedicated Downtime tab on the Crow sheet
    Author
    dimit
    When
    2mo ago
    Lines
    +119 -50
    Risk
    49%Typical
  • 0affa19ffeat(combat): PC weapon attack workflow (cluster 6)
    Author
    dimit
    When
    2mo ago
    Lines
    +121 -3
    Risk
    49%Typical
  • 0e807788feat: config enums + physical-item/usage-die schema mixins
    Author
    dimit
    When
    2mo ago
    Lines
    +62 -0
    Risk
    45%Typical
  • e52a7f18Prep for public release — README, LICENSE, manifest URLs, ship built packs
    Author
    dimit
    When
    2mo ago
    Lines
    +156 -3.2K
    Risk
    44%Typical
  • e95b6095Polish Batch C: /quieter + /extract + /polish
    Author
    dimit
    When
    2mo ago
    Lines
    +81 -8
    Risk
    41%Typical
  • 0cdc83e7ui: restack Main tab — Skills horizontal (3 cols: General/Spellcasting/Weapon) above full-width Perks panel
    Author
    dimit
    When
    2mo ago
    Lines
    +62 -59
    Risk
    41%Typical
  • 95bcd3ebfeat(combat): multi-armor selection dialog on applyDamage (cluster 4)
    Author
    dimit
    When
    2mo ago
    Lines
    +54 -3
    Risk
    37%Typical
  • 350045f5feat(magic): chaos tracker UX — whisper on change + GM dialog (cluster 2)
    Author
    dimit
    When
    2mo ago
    Lines
    +67 -4
    Risk
    37%Typical
  • 68afc00cfeat: monster sheet with clickable attacks
    Author
    dimit
    When
    2mo ago
    Lines
    +58 -0
    Risk
    34%Typical
  • 878386d3feat: slot occupancy + usage-die roller
    Author
    dimit
    When
    2mo ago
    Lines
    +43 -0
    Risk
    31%Below typical
  • e9b90f0ffeat: 2d10 tier roll pipeline + chat card
    Author
    dimit
    When
    2mo ago
    Lines
    +53 -0
    Risk
    31%Below typical
  • a8bae38efeat(combat): AE<->conditions sync + movement enforcement (cluster 1)
    Author
    dimit
    When
    2mo ago
    Lines
    +60 -3
    Risk
    29%Below typical
  • 9a371dcafeat(combat): audit #2 Pass 2 — condition mechanics + piercing + armor priority
    Author
    dimit
    When
    2mo ago
    Lines
    +60 -9
    Risk
    27%Below typical
  • eef26cd1feat: crows system skeleton + manifest
    Author
    dimit
    When
    2mo ago
    Lines
    +47 -0
    Risk
    25%Below typical
  • 748a5034feat: background creation helper + sheet drop
    Author
    dimit
    When
    2mo ago
    Lines
    +30 -1
    Risk
    23%Below typical
  • adb44fcafix: add _id and _key to seed YAMLs (fvtt-cli skips docs without _key)
    Author
    dimit
    When
    2mo ago
    Lines
    +28 -2
    Risk
    21%Below typical
  • a3aa984eui: General skills as 4x6 sub-grid so all 22 fit at the same 6-row depth as Spellcasting/Weapon (no scroll, tighter)
    Author
    dimit
    When
    2mo ago
    Lines
    +26 -23
    Risk
    19%Below typical
  • 9854b660fix(ui): make skill columns independently scrollable so General fits
    Author
    dimit
    When
    2mo ago
    Lines
    +23 -3
    Risk
    18%Below typical
  • 22139c3dfeat(combat): target-aware attack bonuses (cluster 5)
    Author
    dimit
    When
    2mo ago
    Lines
    +29 -1
    Risk
    16%Below typical
  • 64c5eb4bv0.1.2: drop bundled PDFs/markdown; link to MCDM Patreon source
    Author
    dimit
    When
    2mo ago
    Lines
    +33 -15.1K
    Risk
    14%Below typical
  • 0089131ffeat: register Crows status effects
    Author
    dimit
    When
    2mo ago
    Lines
    +15 -0
    Risk
    12%Below typical
  • 2b7a137ffix(ui): tab clicks (rename action tab->switchTab; data-action='tab' is ApplicationV2 reserved), force-visible General skills scrollbar, add +1/+2 affordance hint under Skills header
    Author
    dimit
    When
    2mo ago
    Lines
    +21 -4
    Risk
    10%Below typical
  • e1f8d5bbfix(build): aggregate 'pack' script — include all 11 packs (was missing consumables/ammunition/loot), drop -t flag that was mistyping monsters/rules. Add per-pack scripts for the 3 missing packs.
    Author
    dimit
    When
    2mo ago
    Lines
    +12 -9
    Risk
    8%Below typical
Showing 50 of 54 commits

How the score behaves here

Change risk →

Two views of the same model: where the cuts fall, and what commit shape lands you above them.

Score distribution

Every scored commit, binned on the raw 0 to 10 score rather than the percentile. Percentile ranks are uniform by construction, so that axis has no shape to draw. The dashed lines are the tercile cuts behind each row's priority pill.

010typical ↑↑ elevated0.05.010.0Change-risk score →
Below typical
Typical
Elevated

Size against diffusion

The 54 most recent commits, on their own recency sample rather than the feed above: that defaults to risk-sorted, so reusing it would plot only the top tercile and call it the spread. Big and scattered is what the model penalises. Click a dot to open it.

1101001,00010,000Lines changed (log) →0.08.3Diffusion →
Below typical18
Typical18
Elevated18

Commit history for DimitroffVodka/crows_playtest

DimitroffVodka/crows_playtest has 54 commits in its history from 1 contributor, the first of them May 26, 2026. In the last 90 days 34 files were touched, 109 times in total, most often crows.mjs. Every commit is scored for change risk from its size, spread and the history of the files it touches.