dor1mae / jam-pirate-my-code
csharpmainc380cae1.9K linessynced 1mo ago
Code health
9.5out of 10Excellent
This codebase scores 9.5 out of 10 for code health, which we rate excellent. It also scores maintainability 9.6 and static performance 10.0 out of 10. The three are scored separately and never blended into one number.
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Nothing stands out in the week to Dec 9, the last indexed commit.
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Add a test coverage report
Without one, Repowise cannot tell tested code from untested code, so every test-related action says “unknown”.
- line coverage
- Unknown, no report
Small effort
- Lines of code
- 1.9K
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Everything we found
69 open
Every detector's open count by area, each with its worst example. An inventory, not a to-do list: the actions above are the part worth doing.
- worst item is medium severity. Code health8Nested complexity · Scripts/UI/Inventory/TileChecker.cs3 findings · 3.3 deducted
- worst item is low severity. Refactoring2cycle[2]: NoteWindow.cs->Note.cs+0.0 health, S effort · Scripts/GameObjects/Inventory/Note.cs
- worst item is medium severity. Ownership59Scripts/GameObjects/Animations/AnimationStateHandler.cs100% single-owner concentration, not touched in 90 days
Composition
Open the graph- csharp100%
Explore this codebase
- Docs92 pages across 1 modules
- ChatAsk this codebase a question and get an answer with its sources.
- Files60 files with per-file docs, health and history
- ArchitectureDependency graph, layers, and 0 entry points
- Code healthPer-file scores, 8 open findings, coverage and refactoring targets
- Knowledge graphEntities, communities, and the paths between them
- Change couplingFiles that keep changing together, mined from commit history
- CommitsChange-risk ranked history with agent provenance
- ContributorsBus factor, per-file maintainers, and the human/agent split
- StatsSize class, origin, lifetime churn, rhythm and records
- CostsWhat indexing this snapshot cost, by model and by run.