Featured answer
Give me an overview of claude-code-game-studios
claude-code-game-studios is a Claude Code template for building video games with AI agents, offering 49 agents and 72 workflow skills that mirror a real studio hierarchy. You describe a game, answer a few questions, and it writes a one-page design brief at design/game-brief.md, then builds a playable browser prototype from that brief. The project.yaml file, written by /start, configures which slash-command skills and hook scripts apply, and Python 3 reads it for every skill and hook. Specialist agent definitions live in .claude/agents, such as art-director.md, while .claude/hooks/validate-commit.sh and .claude/hooks/session-start.sh handle commit validation and the session lifecycle. The files fall into three layers by count: Application with 10 files, Config with 574 files, and Docs & Tooling with 60 files, so start reading with project.yaml, the .claude/agents directory, and the web starter at .claude/engines/web/starters/phaser/src/main.ts.
| Layer | Files |
|---|---|
| Application | 10 |
| Config | 574 |
| Docs & Tooling | 60 |
Basis: Inferred · knowledge graph· as of abc0de7